Physical foundations of illuminations techniques. Colour. Radiometry and photometry. Reflection models. The rendering equation. Ray tracing. Monte Carlo techniques. Sampling and antialiasing. Texturing. Radiosity. Photon tracing. Volume rendering. Image-based rendering. Real-time shading.
This course may not be repeated for credit.
Antirequisite(s)
- Credit for Computer Science 591 and 691 will not be allowed.
Sections
This course will be offered next in
Winter 2022.